Natural Selection
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Pugilists are experienced in the art of hand to hand combat and are in the finest physical form. They have the capability to be just as deadly without a weapon as some other classes would be with a weapon.

They are able to wield the following three weapons:

Polearm at Level 0.
Mace/club at Level 10.
Whip at Level 25.





Skills and Spells
The # in ( )'s is the cost, in learning points.
1: Polearm & Staves (0)2: Hand to Hand (1)3: Sneak (2)
4: Swim (1)5: Dodge (1)6: Know Alignment (2)
7: Trip (1)8: Detect Hidden (3)9: Kick (1)
10: Mace (1)11: Athlete's Body (2)12: Armor (2)
13: Punch (1)14: Refresh (2)15: Shield Block (1)
16: Detect Traps (*)17: Dirt Kick (1)18: Floating Disc (2)
19: Disarm (2)20: Dispel Evil (3)21: Giant Strength (2)
22: Identify Armor (2)23: Rescue (2)24: Bash (1)
25: Whip (1)26: Lightning Fists (2)27: Shield (3)
28: Incapacitate (3)29: High Kick (1)30: Haste (2)
31: Eye Strike (2)32: Bodyslam (1)33: Enhanced Damage (3)
34: Break Door (2)35: Attack (1)36: Cats Grace (2)
37: Water Breathe (3)38: Weaken (3)39: Upper Cut (1)
40: Gate (1)41: Stone Skin (3)42: Feign Death (*)
43: Strangle (2)44: Cure Light (3)45: Crush (1)
46: Slow (3)47: Head Butt (2)48: Berserk (3)
49: Calm (3)50: Lifebind (3)51: Second Attack (2)
52: Bone Shatter (3)53: Critical Hit (3)54: Skull Crush (3)
55: Death Blow (*)
* = Skill has yet to be finished, therefore it has no cost yet.

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