Natural Selection
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Art by: G. M. Clay

Assassins are experienced in the art of first attack. They are stealthy, and highly skilled in the way of weapons.

They are able to wield the following three weapon types:

Dagger at Level 0.
Exotic at Level 15.
Sword at Level 30.



Skills and Spells
The number in ( )'s is the cost in learning points.
1: Dagger & Scrolls (0) 2: Backstab (1) 3: Dodge (2)
4: Sneak (1) 5: Detect Good (1) 6: Detect Poison (1)
7: Detect Traps (*) 8: Hide (2) 9: Detect Hidden (3)
10: Create Card (1) 11: Cat's Grace (3) 12: Trip (2)
13: Parry (2) 14: Pick Lock (1) 15: Exotic (1)
16: Protect From Good (2) 17: Ventriloquate (1) 18: Identify Weapon (2)
19: Fear (2) 20: Circle (3) 21: Envenom (3)
22: Disarm (2) 23: Gouge (1) 24: Swim (1)
25: Make Bomb (*) 26: Shield (2) 27: Second Attack (3)
28: Invisibility (2) 29: Slow (2) 30: Sword (1)
31: Poison (1) 32: Garotte (2) 33: Critical Hit (3)
34: Create Traps (*) 35: Fade (2) 36: Darkness (3)
37: Attack (1) 38: Dual Wield (3) 39: Poison Item (2)
40: Shadowflight (1) 41: Throw Knife (2) 42: Remove Traps (*)
43: Peek (1) 44: Make Poison (*) 45: Poison Inventory (2)
46: Needle Blast (3) 47: Fear Aura (3) 48: Cobrastrike (3)
49: Lifebind (3) 50: Corrode Weapon (*) 51: Sleep Dart (*)
52: Poison Immunity (3) 53: Death Fog (3) 54: High Explosive (3)
55: Word of Death (3)
* = Skill has yet to be finished, therefore it has no cost yet.

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